Czar’s Season Update: On Coaches

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Fratello’s Fantasy Pick: Darrell Arthur

The Memphis Grizzlies will be duking it out with a handful of hopefuls for one of the last playoff spots in the West. The contributions of their second unit will be critical down the stretch if they are going to make their first postseason appearance in four years.

Backup power forward Darrell Arthur was originally drafted by the New Orleans Hornets with the 27th overall pick in the first round of the 2008 NBA Draft on the heels of winning the 2008 NCAA National Championship as a member of the Kansas Jayhawks. But his rights were traded three times on draft night before he eventually landed in Memphis.

Arthur missed half of his sophomore season due to a partially torn pectoral muscle. But he made a full recovery and, now in his third stint with Memphis, is having the best season of his young pro career.

Arthur’s offensive game has been slowly developing, and he’s proven to be a steady producer and a solid contributor off the Memphis bench. Arthur is the Grizzlies’ leading reserve, averaging the most points (8.1 ppg) and minutes (20.1). I see growth in his offensive game every time he comes on the court. And he’ll also grab 3-4 rebounds each game.

Darrell Arthur scored 10 points and 17 points in last week’s wins over Detroit and Dallas. The Memphis Grizzlies are looking to improve upon their near .500 record and will be tested in four games this week. Arthur is available in most fantasy leagues.

From the Booth

MIKE AND MARV ON THE NETS’ LOSS
Mike Fratello and Marv Albert break down the Nets’ 96-89 loss to the Portland Trail Blazers on Saturday night.

Czar’s Season Update: Injury Report

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Czar Trivia

On January 15, 1892 in Springfield, Massachusetts, the International Young Men’s Christian Association Training School (now Springfield College) newspaper The Triangle published the rules for a brand new game invented by physical education professor James Naismith. Naismith called it Basket Ball, which originally involved attaching a peach basket to a suspended board.

Dr. James Naismith’s Original 13 Rules of Basket Ball

1. The ball may be thrown in any direction with one or both hands.

2. The ball may be batted in any direction with one or both hands (never with the fist).

3. A player cannot run with the ball. The player must throw it from the spot on which he catches it, allowance to be made for a man who catches the ball when running at a good speed if he tries to stop.

4. The ball must be held in or between the hands; the arms or body must not be used for holding it.

5. No shouldering, holding, pushing, tripping, or striking in any way the person of an opponent shall be allowed; the first infringement of this rule by any player shall count as a foul, the second shall disqualify him until the next goal is made, or, if there was evident intent to injure the person, for the whole of the game, no substitute allowed.

6. A foul is striking at the ball with the fist, violation of Rules 3,4, and such as described in Rule 5.

7. If either side makes three consecutive fouls, it shall count a goal for the opponents (consecutive means without the opponents in the mean time making a foul).

8. A goal shall be made when the ball is thrown or batted from the grounds into the basket and stays there, providing those defending the goal do not touch or disturb the goal. If the ball rests on the edges, and the opponent moves the basket, it shall count as a goal.

9. When the ball goes out of bounds, it shall be thrown into the field of play by the person first touching it. In case of a dispute, the umpire shall throw it straight into the field. The thrower-in is allowed five seconds; if he holds it longer, it shall go to the opponent. If any side persists in delaying the game, the umpire shall call a foul on that side.

10. The umpire shall be judge of the men and shall note the fouls and notify the referee when three consecutive fouls have been made. He shall have power to disqualify men according to Rule 5.

11. The referee shall be judge of the ball and shall decide when the ball is in play, in bounds, to which side it belongs, and shall keep the time. He shall decide when a goal has been made, and keep account of the goals with any other duties that are usually performed by a referee.

12. The time shall be two 15-minute halves, with five minutes’ rest between.

13. The side making the most goals in that time shall be declared the winner. In case of a draw, the game may, by agreement of the captains, be continued until another goal is made.